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Observability & SREDevOps series

The layers of incident response

An incident is not one event. It is a stack of six decisions, and each layer can be the one that turns a bad hour into a bad week.

Quick reference

*Bottom to top: signal to learning*

  1. Signal — An SLO burn, a failed check or a customer report reaches a person. · SLO / SYNTH
  2. Triage — Severity, scope and an owner are decided, often in ten minutes. · SEV / OWNER
  3. Mitigate — Stop the bleeding: roll back, fail over, turn the feature off. · *ROLLBACK*
  4. Resolve — Service is stable, data is corrected, the queue is drained. · *STABLE*
  5. Review — The timeline is read; causes are separated from triggers. · *REVIEW*
  6. Prevent — Actions with owners and dates, merged as code. · *PREVENT*

Explained

Signal and triage

Signal. Something is wrong and a machine says so: an SLO burn, a failed synthetic check, a customer report. Its job is to be specific and to reach a person, not a dashboard.

Triage. Someone decides how bad it is and who owns it: severity, scope, a first hypothesis. This is where a wrong call costs the most time, and where a missing owner shows up first.

Mitigate and resolve

Mitigate. Stop the bleeding before you understand the cause: roll back, fail over, turn the feature off. The goal is a working service, not a complete explanation.

Resolve. Service is stable, data is corrected, the queue is drained. This is where incidents quietly become week-long projects, so write the exit condition down.

Review and prevent

Review. Within a few days the timeline is read, and causes are separated from triggers. No blame, but no vague conclusions either.

Prevent. Actions with owners and dates, merged as code. A review with no change to the system is a meeting with extra steps.

The honest caveat: the layers are not a waterfall. Most incidents loop between mitigate and triage while the cause stays unknown, and that is normal.

The lesson: move through the stack deliberately, and never skip the last layer.

In one line

Signal, then learning. An incident that changes nothing will happen again.

Check the exit: did a merge change a default?

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